#define DEBUG
//global defines belong here
#define SFX_CHANNEL			5
#define AMBIENCE_CHANNEL 	1




#define int #define

//small item models
int PISTOL				1
int KNIFE				2

//status of a mob
int GHOST				1
int DEAD				2
int STUNNED				4
int BLIND				8
int BLACKOUT			16
int STUCK				32	//legs are stuck? you can still operate equipment/talk
int GRABBED				64
int HANDS_BINDED		128	//includes handcuffs, rope,
int FROZEN				256	//cant do absolutely anything.
int PULLED				512	//being pulled
int GRABBING			1024//grabbing another
int BIOL				2048//are they biologic life form? other options are robot.. etc
int MECH				4096//are you mechanical?
int DEAF				8192//different from disabilities, just reports if your deaf from explosion/equipment/etc
var
	d_t = "<b>Debug#</b>;"
	version = "0.12"
	list
		machines 		= list()
		living_mobs 	= list()
		players 		= list()
		diseases		= list()

		random_first_names = list(
"mc'orvich",
"bernstein",
"gustav",
"reich",
"igor",
"serge","erik","Krzysztof","andrzej",
"stravinsky","prokofiev","satie","ives","penderecki","panufnik","crimson red")


		admins = list("mandovich")
		guides = list("mandovich")

		banned = list()
		debugger = list()
		return_debug = list()

	motd = {"
<b>\red Version 1; small test-play</b>
Visit the IRC channel to discuss issues, the channel is open 24.7
IRC Channel: irc://irc.mibbit.net/madridspy/ ; Website: http://www.penkovskiy.com/ ; Blog: x"}

	wlog	//the world log?
	speech_log

	//status'
	wlog_status = 1	//on
	slog_status = 1
	world_ticks = 0
	sandbox = 0			//if this is one, players become ghosts until round reboot by admin,
						//if this is zero, players respawn when dead

	sound
		theme_1 = 'sound/bk2.ogg'